Big Bang Orchestra (free)
Welcome to the Vienna Symphonic Library’s series of Synchron Instruments! As the name says, Big Bang Orchestra furnishes you with a selection of full-orchestra articulations, at the same time allowing you (if you haven’t done so already) to explore our powerful Synchron Player software. If you're looking for that extra dramatic effect or want to highlight a passage in your composition, this bonus library could be the solution, or at least point you in the right direction.
Big Bang Orchestra makes use of our Synchron Player's unique features, and offers several Mixer Presets in five categories: Room Mix, Stereo Decca Tree, Surround to Stereo, Surround, and Processed. The Mixer Presets in each category are Close (Dry in the Room Mix), Classic, Wide, Distant, and Ambient. The Processed section offers "Big" versions of these Presets.
Patches can be used to build your own custom Presets and shape them according to your specific requirements. Big Bang Orchestra does not contain so many Patches, so the possibilities are somewhat limited. Still, if you want to get into creating Presets of your own, please refer to the Synchron Player manual, which will be helpful in case you encounter any problems.
For designating pitch, the Vienna Symphonic Library uses International Pitch Notation (IPN), which was agreed upon internationally under the auspices of the Acoustical Society of America. In this system the international standard of A=440 Hz is called A4 and middle C is C4. All pitches are written as capital letters, their respective octave being indicated by a number next to it. The lowest C on the piano is C1 (the A below that is A0), etc.
The Synchron Player software allows you to set middle C to C3, C4, or C5 according to your preference.
Selecting another setting than C4 will of course also change the play ranges and keyswitches accordingly.
- Short notes
- Long notes
- Fast swells
- Fast runs
These four articulations have no further options.
Fast runs mapping: A2–D#3 upward; A3–D#4 downward; A4–D#5 cross runs.
Long notes with marcato (short notes) attack. Use Dim.Ctrl/A (CC1, modwheel) to adjust the amount of marcato.
Fast swells with marcato (short notes) attack. Use Dim.Ctrl/A (CC1, modwheel) to adjust the marcato intensity.